Wikipedista:Standazx/Klávesnice počítačů ZX Spectrum

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Klávesnice počítačů Sinclair ZX Spectrum - vývojové varianty schématu klávesnice



BLUE
!
EDIT
DEF FN


RED
@
CAPS LOCK
FN


MAGENTA
#
TRUE VIDEO
LINE


GREEN
$
INV. VIDEO
OPEN #


CYAN
%

CLOSE #


YELLOW
&

MOVE


WHITE
'

ERASE


F. B. OFF
(

POINT

F. B. ON
)
GRAPHICS
CAT


BLACK
_
DELETE
FORMAT

SIN
<=
PLOT
ASN

COS
<>
DRAW
ACS

TAN
>=
REM
ATN

INT
<
RUN
VERIFY

RND
>
RAND
MERGE

STR$
AND
RETURN
[

CHR$
OR
IF
]

CODE
AT
INPUT
IN

PEEK
;
POKE
OUT

TAB
"
PRINT
©

READ
STOP
NEW
~

RESTORE
NOT
SAVE
|

DATA
STEP
DIM
\

SGN
TO
FOR
{

ABS
THEN
GOTO
}

SQR

GOSUB
CIRCLE

VAL
-
LOAD
VAL$

LEN
+
LIST
SCREEN$

USR
=
LET
ATTR
ENTER
CAPS SHIFT

LN
:
COPY
BEEP

EXP
£
CLEAR
INK

LPRINT
?
CONT
PAPER

LLIST
/
CLS
FLASH

BIN
*
BORDER
BRIGHT

INKEY$
,
NEXT
OVER

PI
.
PAUSE
INVERSE
SYMBOL SHIFT BREAK
SPACE


TRUE VIDEO INV. VIDEO


BLUE
!
EDIT
DEF FN


RED
@
CAPS LOCK
FN


MAGENTA
#
TRUE VIDEO
LINE


GREEN
$
INV. VIDEO
OPEN #


CYAN
%

CLOSE #


YELLOW
&

MOVE


WHITE
'

ERASE


F. B. OFF
(

POINT

F. B. ON
)
GRAPHICS
CAT


BLACK
_
DELETE
FORMAT
BREAK
DELETE GRAPHICS

SIN
<=
PLOT
ASN

COS
<>
DRAW
ACS

TAN
>=
REM
ATN

INT
<
RUN
VERIFY

RND
>
RAND
MERGE

STR$
AND
RETURN
[

CHR$
OR
IF
]

CODE
AT
INPUT
IN

PEEK
;
POKE
OUT

TAB
"
PRINT
©
EXTEND MODE EDIT

READ
STOP
NEW
~

RESTORE
NOT
SAVE
|

DATA
STEP
DIM
\

SGN
TO
FOR
{

ABS
THEN
GOTO
}

SQR

GOSUB
CIRCLE

VAL
-
LOAD
VAL$

LEN
+
LIST
SCREEN$

USR
=
LET
ATTR
ENTER
CAPS SHIFT CAPS LOCK

LN
:
COPY
BEEP

EXP
£
CLEAR
INK

LPRINT
?
CONT
PAPER

LLIST
/
CLS
FLASH

BIN
*
BORDER
BRIGHT

INKEY$
,
NEXT
OVER

PI
.
PAUSE
INVERSE
. CAPS SHIFT
SYMBOL SHIFT ; " , SYMBOL SHIFT


1

BLUE
!
EDIT
DEF FN
2

RED
@
CAPS LOCK
FN
3

MAGENTA
#
TRUE VIDEO
LINE
4

GREEN
$
INV. VIDEO
OPEN #
5

CYAN
%

CLOSE #
6

YELLOW
&

MOVE
7

WHITE
'

ERASE
8

F. B. OFF
(

POINT
9 F. B. ON
)
GRAPHICS
CAT
0 BLACK
_
DELETE
FORMAT
Q SIN
<=
PLOT
ASN
W COS
<>
DRAW
ACS
E TAN
>=
REM
ATN
R INT
<
RUN
VERIFY
T RND
>
RAND
MERGE
Y STR$
AND
RETURN
[
U CHR$
OR
IF
]
I CODE
AT
INPUT
IN
O PEEK
;
POKE
OUT
P TAB
"
PRINT
©
A READ
STOP
NEW
~
S RESTORE
NOT
SAVE
|
D DATA
STEP
DIM
\
F SGN
TO
FOR
{
G ABS
THEN
GOTO
}
H SQR

GOSUB
CIRCLE
J VAL
-
LOAD
VAL$
K LEN
+
LIST
SCREEN$
L USR
=
LET
ATTR
ENTER
CAPS SHIFT Z LN
:
COPY
BEEP
X EXP
£
CLEAR
INK
C LPRINT
?
CONT
PAPER
V LLIST
/
CLS
FLASH
B BIN
*
BORDER
BRIGHT
N INKEY$
,
NEXT
OVER
M PI
.
PAUSE
INVERSE
SYMBOL SHIFT BREAK
SPACE


1

BLUE
!
EDIT
DEF FN
2

RED
@
CAPS LOCK
FN
3

MAGENTA
#
TRUE VIDEO
LINE
4

GREEN
$
INV. VIDEO
OPEN #
5

CYAN
%

CLOSE #
6

YELLOW
&

MOVE
7

WHITE
'

ERASE
8

F. B. OFF
(

POINT
9 F. B. ON
)
GRAPHICS
CAT
0 BLACK
_
DELETE
FORMAT
Q SIN
<=
PLOT
ASN
W COS
<>
DRAW
ACS
E TAN
>=
REM
ATN
R INT
<
RUN
VERIFY
T RND
>
RAND
MERGE
Y STR$
AND
RETURN
[
U CHR$
OR
IF
]
I CODE
AT
INPUT
IN
O PEEK
;
POKE
OUT
P TAB
"
PRINT
©
A READ
STOP
NEW
~
S RESTORE
NOT
SAVE
|
D DATA
STEP
DIM
\
F SGN
TO
FOR
{
G ABS
THEN
GOTO
}
H SQR

GOSUB
CIRCLE
J VAL
-
LOAD
VAL$
K LEN
+
LIST
SCREEN$
L USR
=
LET
ATTR
ENTER
CAPS SHIFT Z LN
:
COPY
BEEP
X EXP
£
CLEAR
INK
C LPRINT
?
CONT
PAPER
V LLIST
/
CLS
FLASH
B BIN
*
BORDER
BRIGHT
N INKEY$
,
NEXT
OVER
M PI
.
PAUSE
INVERSE
SYMBOL SHIFT BREAK
SPACE